using UnityEngine;
using System;
using System.Text;
using System.Collections;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
using System.Text.RegularExpressions;
using System.Collections.Generic;

using com.badam.support;

static class StringExtend{

    public static string ToWeiYu(this string str)
    {
        return WeiYuSupport.ToString(str);
    }

    public static string Reverse(this string str)
    {
        char[] arr = str.ToCharArray();
        Array.Reverse(arr);
        return new string(arr);
    }
}